Andrew Wang Mechanical Engineering・UCSB '26

Who am I?

Hello! My name is Andrew Wang. I'm a fourth-year undergraduate studying Mechanical Engineering at UC Santa Barbara. Following graduation, I'm hoping to pursue graduate studies in Computational Science or a related field.

I'm interested in the development and implementation of computational methods, as well as scientific and artistic applications of those methods. In particular, I'm interested in numerical methods, physics simulations, fluid dynamics, and graphics programming, among other things.

I also have experience in software and web development; this site was designed and built entirely by me, without any libraries or frameworks beyond HTML, CSS, and JavaScript. Feel free to take a look at the source—it's completely unminified!

My resumé is available here.

Projects

The Bespectacled Bot

The Bespectacled Bot was my project for ME 153, my school's junior year design class. Teams of four were tasked with identifying a problem and designing and prototyping a relevant invention in eight weeks.

Our team decided to focus on helping those with mobility problems, devising a human-interfacing solution to allow them to manipulate objects in their environment. The result was the Bespectacled Bot, a voice-controlled robotic arm that can pick up, replace, and remember the positions of objects around it.

I was responsible for the design of the arm linkage, as well as the programming of the event loop, motors, and voice functionality. Ultimately, the project fell well within our alotted budget of $150 USD.

Our presentation poster is available here.

Daily Nexus Games Website

Daily Nexus Games Website

As the editor and developer of the Daily Nexus's Games section, I designed and built the Games website, making the Daily Nexus one of the first college newspapers with a dedicated games page.

In addition to building the website itself, I created online interfaces for playing games as well as tooling for writers to more easily write games content for both print and the Web.

Alongside maintaining the website, I'm currently also the lead editor of the section, curating games content for the newspaper and managing a team of writers to keep a steady stream of games published.

The website is available to view here.

Double Pendulum Applet

Double Pendulum Applet

I built an applet in Haxe that simulates the motion of a double pendulum. It runs in real time and is fully interactive!

Every element of the system is customizable, from the masses and lengths of the pendula to the damping coefficients and gravity. Additionally, the masses can be moved with the mouse, with the simulation reacting accordingly.

The applet can be found here.

These are just a few of my projects! Many more can be viewed on my personal website.

Research

I'm currently involved in research with Prof. Frederic Gibou at the Computational Applied Science Labratory. I've worked on fluid simulation projects as well as a software package for solving PDEs of the Hamilton-Jacobi-Bellman form—we currently have a manual for it under review.